In Brief
1. Challenge
Omnicom had thousands of brilliant people across its network, but clients couldn’t see the value of that scale.
Internally, teams stayed in silos. Externally, clients saw disjointed efforts and slow results. Leadership wanted a bold way to prove that the network could collaborate at speed, on real business problems.
2. Insight
We listened across the network. People weren’t asking for another “collaboration platform”. They wanted something that respected their time, recognised their talent, and gave them a reason to show up.
The solution needed to feel special and useful, not corporate and performative.
3. Change
We created SHAPE, a strategic co-creation platform built around the idea of Connected Brilliance. It was invite-only to convey a sense of prestige, with a clear tone of voice and bold identity to cut through internal noise. I led the brand, product, and journey design, shaping every part of the experience.
Strategic challenges were turned into time-boxed creative sprints. Contributors could join live or async. Everything was built to be lightweight, engaging, easy to join, and designed to fit into busy schedules without losing depth.
4. Delivery
SHAPE briefs were run online with live debriefs and transparent feedback. Game design tactics, such as recognition, kudos, and visibility, kept people engaged. Ideas were tracked, refined, and presented to clients quickly and clearly.
The platform brought together agencies from different continents, enabling seamless idea sharing without calendar conflicts. Collaboration felt real and rewarding for the first time.
5. Impact
SHAPE supported 25 top clients, including Visa, P&G, Pfizer, and Airbnb. It connected internal teams and demonstrated Omnicom’s collaborative advantage. The platform showed how the network could move from strategy to creative delivery in days, not months.
More than a platform, SHAPE became a new way to think about what shared brilliance looks like.
Ale